CEO & Creative Technologist
As CEO of NGX, Leigh provides valuable insight, direction and business savvy. As our Creative Technologist, Leigh imagines fun and innovative experiences for our interactive technology. Leigh is an honours graduate of Vancouver Film School's New Media Program, has over 20 years of interactive media experience, and is a recipient of the "Canadian Young Entrepreneur of the Year" award. Leigh's restless ambition is to realize the next great interactive idea.
Over a decade of experience in interactive agencies gives Andre the leadership skills and know-how to direct the creative process at NGX. He lives for storytelling, breathes design and eats motion in a very interactive world. Andre has worked for some of the world's largest companies, won some awards and packs a mean creative punch.
Producer & Project Manager
Hanna is a Producer & Project Manager with a knack for visitor experience and technical innovation. With a Bachelor's degree in History, a Masters Degree in Communication and Culture, and a background as Museum Curator, Hanna is our storytelling tech savvy purveyor of fancy words. Hanna represents NGX on the BCMA Innovation Council.
Senior Interactive Designer
As our Senior Designer, Justin's passion for design, usability, and interaction comes shining through. Justin is a cool character who has extensive experience in designing creative and engaging interfaces. With a degree in digital art and design from Thompson Rivers University, coupled with his many years of know-how it is no wonder Justin leaves a trail of top-calibre work in his wake. Justin is driven to doodle (and man can he doodle!) and that's just the way we like it.
Dan is our resident renaissance man – a certified interpretive planner and published author who happens to have a major in History and a minor in both Political Science and Chemical Engineering. Dan has a wealth of experience in the museum industry having worked on exhibits around the globe. He is passionate about digital media and is an expert at turning stats and facts into engaging storytelling experiences. Dan is the guy you want to have around the campfire, because he knows every good ghost story there is.
3D & Animation
Alex is a talented and versatile 3D artist, modeller, and animator with over 10 years of industry experience and 5 years as a post-secondary instructor. An honours graduate from the Art Institute of Vancouver, he specializes in realistic 3D modeling, texturing and lighting. Alex is a trusted partner with a diverse background including 3D artistry for interactive media, print, music videos and a children's TV show.
Thomas demonstrates strong leadership and astute business acumen as Principal. With an MBA from Sauder School of Business (UBC) and a Commerce degree from McGill, Thomas has the academic background to bolster his experience. With a focus on financial analysis and strategic alliances, Thomas is often found in his pink socks musing over spreadsheets and big ideas.
Our Production Director, Katie, is adept at managing people, process, and projects, while balancing schedules and budgets with prowess. As our rocket scientist, with a degree in Aerospace Engineering and expertise in robotics and satellites, she displays her zest for creative problem solving, all while getting the job done well.
Producer & Project Manager
Carolyn is a Producer & Project Manager with a Masters in Digital Media and a Bachelor's degree in Business. Carolyn thrives on requirements analysis, creative execution, and juggling deadlines. Carolyn has her sights set on making an impact on the cultural world through digital media – and her vivacity is contagious.
Jason is an avid writer, biologist, and lifelong museum geek. With a Master's of Science in Evolutionary Zoology, he is a published science writer, an award-winning researcher, and a handy dandy dinosaur-skeleton builder! As our Content Strategist, he has a keen ability to passionately delve into a variety of topics with ease while transforming dense material into accessible and imaginative educational stories.
Luyi is a strategic and multidisciplinary designer with an eye for innovation. She studied at SFU where she earned degrees in Interactive Arts & Technology as well as Art & Culture Studies. While her focus at NGX is in graphic design, she also knows how to code in HTML, CSS and Arduino. When she's not busy creating beautiful visual narratives, she is most likely getting her hands dirty as she has a passion for Metalsmithing and the Lapidary arts.
With an Engineering degree and a Masters in Digital Media, Juan is a skilled software developer with an interest in Human Computer Interaction. With expertise in hardware and software (and a speciality in Unity 3D), he enjoys finding solutions to technically challenging problems and building creative algorithms in different programming languages.
Thomas is an artistic and story-driven film director. He was valedictorian of his cohort at the Emily Carr Institute in Vancouver. Thomas has directed a variety of documentary films including a feature length documentary in association with the National Film Board of Canada. 'Hope' and his subsequent documentary films have screened to television, theatre and festival audiences across North America. Thomas is a trusted NGX partner.
VP & Executive Producer
Jessica creates remarkable results through the convergence of business strategy, design aesthetic, technical knowledge, and interpretive storytelling. Jessica leads our team with integrity to ensure our culture is creative, our projects stay focused, and our clients are happy! Armed with her PMP Certification and a UBC Science Degree, Jess balances her formal qualifications with her passion for creativity and innovation.
An Agile Scrum Master with degrees in both Art History and Computer Science, Valerie brings a diversity of experience and knowledge to her role as Technical Manager. Passionate about user-centric functionality, Valerie gets real satisfaction in finding technological solutions that meet human needs. In fact, one of her many super powers is facilitating communication and problem solving between non-technical clients and a tech development team!
Producer & Project Manager
Diedre is an organized and capable Producer & Project Manager with a degree in Anthropology and a background in tourism. As Producer & Project Manager, Diedre shines by doing what needs to get done when it needs to get done – whether content research, documentation, or QA – all with a delightful sense of humour!
With a Master of Applied Arts in Visual Design, Jan’s creative voice shines through for our digital experience strategy and conceptual ideation. Jan’s innovative approach to digital strategy incorporates his years of experience in the museum industry and his traditional background in visual arts, industrial design, and visitor experience planning.
Senior Systems Engineer
As Senior Systems Engineer, Eric shines with 5 star qualifications: a Diploma in Systems Analysis & Computing Studies, a Certificate in Database Development, an A+ and Network+ Certified Professional (CompTIA), a Microsoft Certified Professional (MCP), Solution Developer (MCSD), and Database Administrator (MCDBA). With 25 years of software development experience, Eric has been a NGX pillar for 15 years. Eric is known as the quiet thinker who is the mastermind behind NGX systems.
As Interactive Developer, Frederik combines his passion for gaming and his software development know-how to create memorable interactive exhibits. Frederik studied Medialogy at Aalborg University in Denmark, where he learned about human-computer interaction, media technology & interaction design. He is a versatile developer with experience in C# and Unity and a passion for streamlining the integration of content into software applications.
Jason is an innovative and resourceful interactive developer. Whether it's a single software app or a multi-piece exhibit, Jason knows how to apply the right tools to the job and create the best user experience possible. Jason actively tests new technology and has experience working with Unity, C#, C/C++, as well as a range of hardware including VR. Jason's passion for game design shines through in all of his work.